Create
What the Axiris studio can do with an image, from its interface: retouch it in one area without touching the rest, turn it into video shot by shot, keep a character identical from one image to the next, give it a precise pose.
Creating with Axiris means building an image rather than drawing it at random. From the axiris.ai interface, you redo one area without touching the rest, you go from image to film shot by shot, you keep a character identical from one image to the next and you give it a chosen pose. The models do the work, the Axiris tools hold the control, Nova advises.
Elsewhere, you generate: you type, you relaunch, and everything moves with every attempt. At Axiris, you build. An image advances by areas, what is validated no longer moves, and an approved character stays the same in the next series.
This section says what the studio can do with an image, move by move. Each page describes one move, what it keeps intact, and where it is done in the interface. The models behind each move change over time; the move itself stays.
How we work
Everything is done from the axiris.ai interface, on a computer. The studio's tools, the Directors, are built into it: you download nothing, you install nothing. The models run behind it; you only see the result, and you keep it.
Nova is there to advise: which model for which job, how to word an intention, what is missing from a reference. She does not generate in your place. You are the one who decides what is validated.
Where to start
If you are starting from an existing image to correct: Inpaint. If you have a character who has to carry through a series or a film: Character sheet, then Pose. If you want to move on to the moving image: Video, shot by shot.
The tools themselves are described in The Directors; the engines, in Models. For a business that wants to put these moves into its production: Axiris for business.
Contact request: a first conversation, free and with no commitment.